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Created date
Changes to player ranks, score, and game mode limits on scoreboard
!170
· created
Aug 18, 2024
by
Adam Kaminski
new feature
refactor / improvement
Merged
updated
Aug 25, 2024
ACS functions: "GetPlayerJoinQueuePosition" and "SkipJoinQueue", and GAMEEVENT_JOINQUEUECHANGED EVENT script type
!169
· created
Aug 15, 2024
by
Adam Kaminski
new feature
Merged
7
updated
Aug 18, 2024
Have the server sync sv_respawninsurvivalinvasion so clients know of its value.
!168
· created
Aug 15, 2024
by
Adam Kaminski
refactor / improvement
Merged
4
updated
Aug 18, 2024
Icon changes/fixes
!167
· created
Aug 13, 2024
by
Adam Kaminski
bug
refactor / improvement
Merged
updated
Aug 17, 2024
Survival invasion (regresson) fixes and new CVar: "sv_respawninsurvivalinvasion"
!166
· created
Aug 11, 2024
by
Adam Kaminski
bug
new feature
refactor / improvement
regression
Merged
updated
Aug 11, 2024
Clients now update their ping during intermissions and won't timeout when the server receives their response.
!165
· created
Aug 11, 2024
by
Adam Kaminski
refactor / improvement
Merged
updated
Aug 11, 2024
Fixed: sv_unlimited_pickup didn't work properly in online games.
!164
· created
Aug 11, 2024
by
Adam Kaminski
bug
Merged
updated
Aug 11, 2024
Fixes when changing the player's class in single player games
!163
· created
Aug 08, 2024
by
Adam Kaminski
bug
refactor / improvement
Merged
updated
Aug 08, 2024
Fixed: savegames didn't store the player's spectator status.
!162
· created
Aug 07, 2024
by
Adam Kaminski
bug
Merged
updated
Aug 07, 2024
Fixed: the local player couldn't remove themselves from the join queue with the "spectate" CCMD in offline games.
!161
· created
Aug 07, 2024
by
Adam Kaminski
bug
Merged
updated
Aug 07, 2024
Fixed: the player/spectator counts on the scoreboard didn't update when a dead spectator turned into a true spectator in offline games.
!160
· created
Aug 07, 2024
by
Adam Kaminski
bug
Merged
updated
Aug 07, 2024
Fixed: the local player didn't keep viewing whoever they were spying on (as a spectator) when all players respawned during a map reset in offline games.
!159
· created
Aug 07, 2024
by
Adam Kaminski
bug
Merged
updated
Aug 07, 2024
Added a missing period to domination sector capture messages.
!158
· created
Aug 07, 2024
by
Adam Kaminski
refactor / improvement
Merged
updated
Aug 07, 2024
A client can now (un)hide their country without having to reconnect to the server.
!157
· created
Aug 06, 2024
by
Adam Kaminski
refactor / improvement
Merged
updated
Aug 07, 2024
Fixed `ByteStream_S::WriteByte: Overflow!` and `Network_WriteBuffer: Overflow!` messages during start up
!156
· created
Aug 06, 2024
by
Adam Kaminski
bug
Merged
updated
Aug 06, 2024
Fixed a regression where spectators couldn't get back to their own view after spying on another player.
!155
· created
Aug 04, 2024
by
Adam Kaminski
bug
regression
Merged
updated
Aug 04, 2024
Removed the "you fragged x" and "you were fragged by x" console messages that printed when large frag messages appeared.
!154
· created
Aug 02, 2024
by
Adam Kaminski
refactor / improvement
Merged
updated
Aug 03, 2024
Hide the player's score counter from the HUD while playing domination.
!153
· created
Aug 02, 2024
by
Adam Kaminski
refactor / improvement
Merged
updated
Aug 03, 2024
"PriorityGameModes" and "ForbiddenGameModes" column properties in SCORINFO
!152
· created
Aug 01, 2024
by
Adam Kaminski
new feature
refactor / improvement
Merged
1
updated
Aug 03, 2024
Multiplayer options menu re-arrangement
!151
· created
Aug 01, 2024
by
Adam Kaminski
refactor / improvement
Merged
updated
Aug 01, 2024
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