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Updated date
Miscellaneous map rotation fixes or improvements
!185
· created
Sep 02, 2024
by
Adam Kaminski
bug
new feature
refactor / improvement
Merged
3
updated
Sep 08, 2024
Fixed: the intermission timer on the scoreboard wasn't always accurate and on some occassions was longer than it should've been.
!186
· created
Sep 03, 2024
by
Adam Kaminski
bug
Merged
updated
Sep 07, 2024
Restored missing "next round in..." message in (team) possession, and added it to (team) LMS
!184
· created
Sep 02, 2024
by
Adam Kaminski
bug
refactor / improvement
regression
Merged
updated
Sep 06, 2024
Changed "opponents" to "enemies" for large frag messages.
!183
· created
Sep 02, 2024
by
Adam Kaminski
refactor / improvement
Merged
updated
Sep 06, 2024
Fixed: Skyboxes that have been moved now reset properly on map reset
!179
· created
Aug 27, 2024
by
Barrels O' Fun
bug
Merged
9
updated
Sep 01, 2024
Fixed: sv_respawndelaytime wasn't ignored when players were spawn telefragged in game modes that didn't use lives.
!180
· created
Aug 27, 2024
by
Adam Kaminski
bug
Merged
updated
Aug 31, 2024
Don't let cl_showscoreleft affect the HUD in game modes where players earn kills
!178
· created
Aug 26, 2024
by
Adam Kaminski
bug
Merged
updated
Aug 29, 2024
Fixed: Large frag messages still appeared on the screen for spawn telefrags in online games.
!177
· created
Aug 26, 2024
by
Adam Kaminski
bug
Merged
updated
Aug 29, 2024
A few changes/fixes to large frag messages
!175
· created
Aug 25, 2024
by
Adam Kaminski
bug
refactor / improvement
regression
Merged
updated
Aug 25, 2024
Update selfobituary to be used when killed by an unowned actor
!173
· created
Aug 24, 2024
by
Trillster
Merged
updated
Aug 25, 2024
Fixed: Bots no longer attempt to pathfind across monster blocking linedefs if they have -NOBLOCKMONST.
!172
· created
Aug 23, 2024
by
Trillster
Merged
updated
Aug 25, 2024
Tweaks to 3rd place text colour and "cl_showscoreleft"
!174
· created
Aug 25, 2024
by
Adam Kaminski
refactor / improvement
Merged
updated
Aug 25, 2024
Changes to player ranks, score, and game mode limits on scoreboard
!170
· created
Aug 18, 2024
by
Adam Kaminski
new feature
refactor / improvement
Merged
updated
Aug 25, 2024
Prevent server settings from being discarded when the client disconnects with the debug CVar "cl_keepserversettings".
!171
· created
Aug 18, 2024
by
Adam Kaminski
refactor / improvement
Merged
updated
Aug 18, 2024
ACS functions: "GetPlayerJoinQueuePosition" and "SkipJoinQueue", and GAMEEVENT_JOINQUEUECHANGED EVENT script type
!169
· created
Aug 15, 2024
by
Adam Kaminski
new feature
Merged
7
updated
Aug 18, 2024
Have the server sync sv_respawninsurvivalinvasion so clients know of its value.
!168
· created
Aug 15, 2024
by
Adam Kaminski
refactor / improvement
Merged
4
updated
Aug 18, 2024
Icon changes/fixes
!167
· created
Aug 13, 2024
by
Adam Kaminski
bug
refactor / improvement
Merged
updated
Aug 17, 2024
Survival invasion (regresson) fixes and new CVar: "sv_respawninsurvivalinvasion"
!166
· created
Aug 11, 2024
by
Adam Kaminski
bug
new feature
refactor / improvement
regression
Merged
updated
Aug 11, 2024
Clients now update their ping during intermissions and won't timeout when the server receives their response.
!165
· created
Aug 11, 2024
by
Adam Kaminski
refactor / improvement
Merged
updated
Aug 11, 2024
Fixed: sv_unlimited_pickup didn't work properly in online games.
!164
· created
Aug 11, 2024
by
Adam Kaminski
bug
Merged
updated
Aug 11, 2024
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