Skip to content
GitLab
Explore
Sign in
Register
Open
11
Merged
212
Closed
7
All
230
Recent searches
Loading
{{ formattedKey }}
{{ title }}
{{ help }}
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
{{name}}
@{{username}}
None
Any
Upcoming
Started
{{title}}
None
Any
{{title}}
None
Any
{{title}}
None
Any
{{name}}
Yes
No
Yes
No
{{title}}
{{title}}
{{title}}
Updated date
Fixed: the "GetPlayerCountry" ACS function returned "--" instead of "N/A" when retrieving a player's country code in a clientsided script.
!208
· created
Oct 02, 2024
by
Adam Kaminski
bug
Merged
updated
Oct 06, 2024
Result sequences no longer tick when the game is paused in offline games
!207
· created
Oct 02, 2024
by
Adam Kaminski
refactor / improvement
Merged
updated
Oct 06, 2024
Neutralized the countdown message text colour during countdown sequences.
!206
· created
Oct 01, 2024
by
Adam Kaminski
refactor / improvement
Merged
updated
Oct 06, 2024
Fixed: UDMF values and user variables of map things are now properly reset on map reset.
!182
· created
Sep 01, 2024
by
Barrels O' Fun
bug
refactor / improvement
Merged
35
updated
Sep 29, 2024
The scoreboard no longer overlaps the "<levelname> finished!" message that appears at the top of the intermission screen.
!203
· created
Sep 29, 2024
by
Adam Kaminski
refactor / improvement
Merged
3
updated
Sep 29, 2024
Fixed elements from sometimes wobbling on the scoreboard when they're aligned in the center.
!204
· created
Sep 29, 2024
by
Adam Kaminski
bug
Merged
updated
Sep 29, 2024
Added spacing between some lines in the main header of the scoreboard
!202
· created
Sep 28, 2024
by
Adam Kaminski
new feature
refactor / improvement
Merged
updated
Sep 29, 2024
Improved client missing packet counter for missing movement commands
!199
· created
Sep 27, 2024
by
Adam Kaminski
refactor / improvement
Merged
updated
Sep 28, 2024
Added new text colours recently made by Fuzzball
!201
· created
Sep 28, 2024
by
Adam Kaminski
new feature
Merged
updated
Sep 28, 2024
"ConnectionStrength" native column type for scoreboards
!198
· created
Sep 22, 2024
by
Adam Kaminski
new feature
Merged
updated
Sep 22, 2024
Fixes to syncing server settings for clients that have RCON access
!197
· created
Sep 22, 2024
by
Adam Kaminski
bug
Merged
updated
Sep 22, 2024
Prevent Artifact Stones from duplicating when picked up the same tic it respawns.
!187
· created
Sep 05, 2024
by
Barrels O' Fun
bug
Merged
9
Approved
updated
Sep 22, 2024
Increase the size of CLIENT_s::commandInstances from 6 to 8
!196
· created
Sep 16, 2024
by
Adam Kaminski
refactor / improvement
Merged
updated
Sep 18, 2024
Added AAPTR_PLAYER_GETFLOATYICON constant for retrieving a player's floaty icon
!195
· created
Sep 15, 2024
by
Adam Kaminski
new feature
Merged
1
updated
Sep 15, 2024
Fixed memory leak and added "append" keyword for margins in SCORINFO
!194
· created
Sep 15, 2024
by
Adam Kaminski
bug
new feature
Merged
updated
Sep 15, 2024
Pluralize function for "DrawString" margin commands in SCORINFO
!188
· created
Sep 08, 2024
by
Adam Kaminski
new feature
refactor / improvement
Merged
4
updated
Sep 15, 2024
Added a way to stop recording audio from input device without disabling voice chat + other improvements to input/output volume
!191
· created
Sep 10, 2024
by
Adam Kaminski
new feature
Merged
2
updated
Sep 14, 2024
Fixed: the local player's "talking" status wasn't cleared when the server disabled voice chat.
!193
· created
Sep 13, 2024
by
Adam Kaminski
bug
Merged
updated
Sep 14, 2024
Improvements to how the VoIP panel is aligned on the screen
!190
· created
Sep 09, 2024
by
Adam Kaminski
refactor / improvement
Merged
updated
Sep 14, 2024
Animated the speaker icon that appears over the player's head and on the HUD.
!189
· created
Sep 09, 2024
by
Adam Kaminski
refactor / improvement
Merged
updated
Sep 14, 2024
Prev
1
2
3
4
5
6
…
11
Next