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Created date
Revise GAMEEVENT_ACTOR_ARMORDAMAGED.
!90
· created
Apr 06, 2024
by
StrikerTheHedgefox
refactor / improvement
Merged
8
Approved
updated
Apr 07, 2024
Fixed a regression in P_PlaySpawnSound
!89
· created
Apr 05, 2024
by
Ru5tK1ng
bug
regression
Merged
1
Approved
updated
Apr 14, 2024
New scoreboard options and SCORINFO features
!88
· created
Apr 04, 2024
by
Adam Kaminski
new feature
Merged
updated
Apr 07, 2024
Source-engine like spectator mode
!87
· created
Apr 02, 2024
by
Adam Kaminski
backport
new feature
Merged
1
updated
Apr 02, 2024
New, improved mini flag icons on the HUD and scoreboard
!86
· created
Apr 01, 2024
by
Adam Kaminski
refactor / improvement
Merged
updated
Apr 01, 2024
PLAYER_ShouldForceBaseSkin now uses the correct flagset to check for MF4_NOSKIN.
!85
· created
Mar 30, 2024
by
Adam Kaminski
bug
Merged
updated
Mar 30, 2024
Fixed: ThingCountNameSector would count spectators that were present in the...
!84
· created
Mar 29, 2024
by
Ru5tK1ng
bug
Merged
Approved
updated
Mar 30, 2024
Fixed: a player's override skin (i.e. their weapon's preferred skin or their skin set from ACS) wasn't used if it was explicitly set to "base".
!83
· created
Mar 29, 2024
by
Adam Kaminski
bug
Merged
updated
Mar 30, 2024
Some miscellaneous cleanup
!82
· created
Mar 28, 2024
by
Sean Baggaley
Merged
updated
Apr 01, 2024
Fix bot behavior while frozen.
!81
· created
Mar 26, 2024
by
Moises Aguirre
bug
Merged
3
Approved
updated
Apr 07, 2024
Fix gl_PrintStartupLog not being called when compiled without MSVC.
!80
· created
Mar 25, 2024
by
Moises Aguirre
bug
Merged
7
1
Approved
updated
Apr 07, 2024
Fixed the free chasecam also being "locked" while the game was suspended or when the player was totally frozen.
!79
· created
Mar 25, 2024
by
Adam Kaminski
bug
Merged
4
Approved
updated
Mar 26, 2024
New weapon sway/bob features
!78
· created
Mar 24, 2024
by
Adam Kaminski
new feature
Merged
updated
Mar 24, 2024
ACS: Add str GetClassTag(str className). Gets the default tag of an actor class by classname.
!77
· created
Mar 22, 2024
by
StrikerTheHedgefox
Closed
3
updated
Mar 24, 2024
Fix RGF_MISSILES not giving to missiles unless they had NOBLOCKMAP removed. (Alt version)
!76
· created
Mar 22, 2024
by
StrikerTheHedgefox
Merged
14
updated
May 05, 2024
Fixed: A player holding a hellstone could still cycle through their weapon tags (addresses 409).
!75
· created
Mar 22, 2024
by
Ru5tK1ng
bug
Merged
Approved
updated
Mar 24, 2024
Fixed: Monsters in sectors marked with Damage_End (e1m8) weren't being removed...
!74
· created
Mar 21, 2024
by
Ru5tK1ng
bug
Merged
Approved
updated
Mar 24, 2024
Fixed: +SPAWNSOUNDSOURCE wouldn't play the missile sound at the source online (addresses 807).
!73
· created
Mar 20, 2024
by
Ru5tK1ng
bug
Merged
5
Approved
updated
Mar 24, 2024
Fixed: Shotgun starts could crash if the replacement wasn't a weapon...
!72
· created
Mar 19, 2024
by
Ru5tK1ng
bug
Merged
9
Approved
updated
Apr 07, 2024
Fixed: actors that didn't need to respawn upon resetting the map didn't trigger GAMEEVENT_ACTOR_SPAWNED.
!71
· created
Mar 19, 2024
by
Adam Kaminski
bug
Merged
Approved
updated
Mar 24, 2024
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