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Updated date
Fixed startup warnings when loading a PK3 with nested WADs (addresses 4228).
!104
· created
Apr 13, 2024
by
Sean Baggaley
bug
Merged
Approved
updated
Apr 14, 2024
Fixed crashes when using voice chat with noise suppression
!103
· created
Apr 11, 2024
by
Adam Kaminski
backport
critical / crash
Merged
Approved
updated
Apr 14, 2024
Fixed the color of a player row on the VoIP panel not being initialized properly, which sometimes caused the client to crash.
!100
· created
Apr 11, 2024
by
Adam Kaminski
bug
critical / crash
Merged
1
1
Approved
updated
Apr 14, 2024
Fixed: Spectators weren't able to use turn180 after connecting to a server or...
!98
· created
Apr 10, 2024
by
Ru5tK1ng
bug
Merged
Approved
updated
Apr 14, 2024
Fixed: SpawnSpot functions would still spawn things at a spot that had been...
!97
· created
Apr 10, 2024
by
Ru5tK1ng
bug
Merged
Approved
updated
Apr 14, 2024
Added NULL check to prevent a crash on close when a bot was in game.
!94
· created
Apr 08, 2024
by
Ru5tK1ng
regression
Merged
Approved
updated
Apr 14, 2024
Fixed: Shotgun starts could crash if the replacement wasn't a weapon...
!72
· created
Mar 19, 2024
by
Ru5tK1ng
bug
Merged
9
Approved
updated
Apr 07, 2024
Last skin in a SKININFO file was not properly parsed.
!93
· created
Apr 07, 2024
by
Trillster
critical / crash
Merged
5
Approved
updated
Apr 07, 2024
Fixed: A_SpawnItemEx now always syncs AAPTR_TARGET for +MISSILE actors (addresses 4200).
!92
· created
Apr 07, 2024
by
Trillster
bug
refactor / improvement
Merged
Approved
updated
Apr 07, 2024
Added an arbitrary cap limit to the player's z-delta when applying motion sway to their weapon sprite.
!91
· created
Apr 06, 2024
by
Adam Kaminski
refactor / improvement
Merged
Approved
updated
Apr 07, 2024
Revise GAMEEVENT_ACTOR_ARMORDAMAGED.
!90
· created
Apr 06, 2024
by
StrikerTheHedgefox
refactor / improvement
Merged
8
Approved
updated
Apr 07, 2024
Fix bot behavior while frozen.
!81
· created
Mar 26, 2024
by
Moises Aguirre
bug
Merged
3
Approved
updated
Apr 07, 2024
Fix gl_PrintStartupLog not being called when compiled without MSVC.
!80
· created
Mar 25, 2024
by
Moises Aguirre
bug
Merged
7
1
Approved
updated
Apr 07, 2024
Fixed: The removebot commands could crash singleplayer when using OpenGL (addresses 1112).
!54
· created
Mar 13, 2024
by
Ru5tK1ng
critical / crash
Merged
8
updated
Apr 07, 2024
New scoreboard options and SCORINFO features
!88
· created
Apr 04, 2024
by
Adam Kaminski
new feature
Merged
updated
Apr 07, 2024
Source-engine like spectator mode
!87
· created
Apr 02, 2024
by
Adam Kaminski
backport
new feature
Merged
1
updated
Apr 02, 2024
New, improved mini flag icons on the HUD and scoreboard
!86
· created
Apr 01, 2024
by
Adam Kaminski
refactor / improvement
Merged
updated
Apr 01, 2024
Some miscellaneous cleanup
!82
· created
Mar 28, 2024
by
Sean Baggaley
Merged
updated
Apr 01, 2024
PLAYER_ShouldForceBaseSkin now uses the correct flagset to check for MF4_NOSKIN.
!85
· created
Mar 30, 2024
by
Adam Kaminski
bug
Merged
updated
Mar 30, 2024
Fixed: a player's override skin (i.e. their weapon's preferred skin or their skin set from ACS) wasn't used if it was explicitly set to "base".
!83
· created
Mar 29, 2024
by
Adam Kaminski
bug
Merged
updated
Mar 30, 2024
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