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Created date
Fix for a rare crash that happens when interpolating a model that uses the same frame twice in a row.
!223
· created
Oct 27, 2024
by
Adam Kaminski
bug
critical / crash
Merged
Approved
updated
Oct 27, 2024
Fixed: CLIENT_s::UpdateCommRules still used an invalid iterator if it erased one, which could cause the server to crash.
!215
· created
Oct 22, 2024
by
Adam Kaminski
bug
critical / crash
Merged
updated
Oct 26, 2024
Fixed a rare crash that happened when retrieving a player's old camera when they respawned.
!213
· created
Oct 19, 2024
by
Adam Kaminski
bug
critical / crash
Merged
updated
Oct 20, 2024
Fixed: the game would crash upon close if any lump handles opened in ACS weren't closed by mods properly.
!209
· created
Oct 18, 2024
by
Adam Kaminski
bug
critical / crash
Merged
updated
Oct 20, 2024
Fixed: connecting to a server through the internal server browser (or after using the "restart" CCMD) caused the game to crash.
!148
· created
Jul 31, 2024
by
Adam Kaminski
critical / crash
Merged
updated
Jul 31, 2024
Fixed an assertion failure that sometimes happened when giving the player a medal in debug builds.
!143
· created
Jul 23, 2024
by
Adam Kaminski
critical / crash
Merged
updated
Jul 28, 2024
MEDALDEF will now throw a fatal error if a non-existent (scoreboard) icon is specified, or if no icon is specified for any medal at all.
!133
· created
Jul 14, 2024
by
Adam Kaminski
critical / crash
refactor / improvement
Merged
updated
Jul 14, 2024
Fixed a crash when user has cl_bloodtype set to 2 and an actor has undefined blood type
!127
· created
Jul 02, 2024
by
Adam Kaminski
backport
critical / crash
Merged
Approved
updated
Jul 02, 2024
Rare server crash when the player spawns upon connecting
!126
· created
Jun 30, 2024
by
Adam Kaminski
critical / crash
Merged
Approved
updated
Jun 30, 2024
Fixed: a RandomPowerup could try giving the player a powerup that isn't actually an inventory item (i.e. the powerup was replaced by a non-inventory actor), causing the game to crash.
!125
· created
Jun 30, 2024
by
Adam Kaminski
critical / crash
Merged
Approved
updated
Jun 30, 2024
Fixed: retrieving a weapon's preferred skin in ACS would crash the game if the player had no weapon selected.
!110
· created
Apr 18, 2024
by
Adam Kaminski
critical / crash
Merged
updated
Apr 19, 2024
Fixed crashes when using voice chat with noise suppression
!103
· created
Apr 11, 2024
by
Adam Kaminski
backport
critical / crash
Merged
Approved
updated
Apr 14, 2024
Fixed the color of a player row on the VoIP panel not being initialized properly, which sometimes caused the client to crash.
!100
· created
Apr 11, 2024
by
Adam Kaminski
bug
critical / crash
Merged
1
1
Approved
updated
Apr 14, 2024
Draft: Fixed: Unloading Clientside scripts would crash out the clients online (addresses 2147).
!99
· created
Apr 10, 2024
by
Ru5tK1ng
bug
critical / crash
4
updated
May 19, 2024
Last skin in a SKININFO file was not properly parsed.
!93
· created
Apr 07, 2024
by
Trillster
critical / crash
Merged
5
Approved
updated
Apr 07, 2024
Fix not incrementing lump handle reference count on LumpOpen.
!61
· created
Mar 15, 2024
by
Moises Aguirre
critical / crash
Merged
1
updated
Mar 17, 2024
Fixed: The removebot commands could crash singleplayer when using OpenGL (addresses 1112).
!54
· created
Mar 13, 2024
by
Ru5tK1ng
critical / crash
Merged
8
updated
Apr 07, 2024
Fixed: STRFTIME would crash Zandronum if a negative was passed into the first...
!35
· created
Feb 29, 2024
by
Ru5tK1ng
critical / crash
Merged
updated
Mar 03, 2024
Fixed: a player with an incredibly long name that won the game after the timer expired could crash the game.
!28
· created
Feb 18, 2024
by
Adam Kaminski
critical / crash
Merged
updated
Feb 18, 2024