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Fixed: retrieving a weapon's preferred skin in ACS would crash the game if the player had no weapon selected.

If all of a player's weapons are removed (e.g. typing take weapons in the console, or ClearInventory in an ACS script), then if an ACS script calls GetPlayerSkin with PLAYERSKIN_WEAPON to retrieve that player's preferred weapon skin, it will crash.

The crash happened as a result of this commit: 81dfa87ddaaf

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