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Updated date
Fixed memory leak and added "append" keyword for margins in SCORINFO
!194
· created
Sep 15, 2024
by
Adam Kaminski
bug
new feature
Merged
updated
Sep 15, 2024
Fixed: the local player's "talking" status wasn't cleared when the server disabled voice chat.
!193
· created
Sep 13, 2024
by
Adam Kaminski
bug
Merged
updated
Sep 14, 2024
Miscellaneous map rotation fixes or improvements
!185
· created
Sep 02, 2024
by
Adam Kaminski
bug
new feature
refactor / improvement
Merged
3
updated
Sep 08, 2024
Fixed: the intermission timer on the scoreboard wasn't always accurate and on some occassions was longer than it should've been.
!186
· created
Sep 03, 2024
by
Adam Kaminski
bug
Merged
updated
Sep 07, 2024
Restored missing "next round in..." message in (team) possession, and added it to (team) LMS
!184
· created
Sep 02, 2024
by
Adam Kaminski
bug
refactor / improvement
regression
Merged
updated
Sep 06, 2024
Fixed: Skyboxes that have been moved now reset properly on map reset
!179
· created
Aug 27, 2024
by
Barrels O' Fun
bug
Merged
9
updated
Sep 01, 2024
Fixed: sv_respawndelaytime wasn't ignored when players were spawn telefragged in game modes that didn't use lives.
!180
· created
Aug 27, 2024
by
Adam Kaminski
bug
Merged
updated
Aug 31, 2024
Don't let cl_showscoreleft affect the HUD in game modes where players earn kills
!178
· created
Aug 26, 2024
by
Adam Kaminski
bug
Merged
updated
Aug 29, 2024
Fixed: Large frag messages still appeared on the screen for spawn telefrags in online games.
!177
· created
Aug 26, 2024
by
Adam Kaminski
bug
Merged
updated
Aug 29, 2024
A few changes/fixes to large frag messages
!175
· created
Aug 25, 2024
by
Adam Kaminski
bug
refactor / improvement
regression
Merged
updated
Aug 25, 2024
Icon changes/fixes
!167
· created
Aug 13, 2024
by
Adam Kaminski
bug
refactor / improvement
Merged
updated
Aug 17, 2024
Survival invasion (regresson) fixes and new CVar: "sv_respawninsurvivalinvasion"
!166
· created
Aug 11, 2024
by
Adam Kaminski
bug
new feature
refactor / improvement
regression
Merged
updated
Aug 11, 2024
Fixed: sv_unlimited_pickup didn't work properly in online games.
!164
· created
Aug 11, 2024
by
Adam Kaminski
bug
Merged
updated
Aug 11, 2024
Fixes when changing the player's class in single player games
!163
· created
Aug 08, 2024
by
Adam Kaminski
bug
refactor / improvement
Merged
updated
Aug 08, 2024
Fixed: savegames didn't store the player's spectator status.
!162
· created
Aug 07, 2024
by
Adam Kaminski
bug
Merged
updated
Aug 07, 2024
Fixed: the local player couldn't remove themselves from the join queue with the "spectate" CCMD in offline games.
!161
· created
Aug 07, 2024
by
Adam Kaminski
bug
Merged
updated
Aug 07, 2024
Fixed: the player/spectator counts on the scoreboard didn't update when a dead spectator turned into a true spectator in offline games.
!160
· created
Aug 07, 2024
by
Adam Kaminski
bug
Merged
updated
Aug 07, 2024
Fixed: the local player didn't keep viewing whoever they were spying on (as a spectator) when all players respawned during a map reset in offline games.
!159
· created
Aug 07, 2024
by
Adam Kaminski
bug
Merged
updated
Aug 07, 2024
Fixed `ByteStream_S::WriteByte: Overflow!` and `Network_WriteBuffer: Overflow!` messages during start up
!156
· created
Aug 06, 2024
by
Adam Kaminski
bug
Merged
updated
Aug 06, 2024
Fixed a regression where spectators couldn't get back to their own view after spying on another player.
!155
· created
Aug 04, 2024
by
Adam Kaminski
bug
regression
Merged
updated
Aug 04, 2024
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