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Fixed: a dummy sprite of the player's overridden skin appeared when they bursted into chunks after dying from ice.

Adam Kaminski requested to merge topic/default/ice-skin-fix into branch/default

This addresses this ticket on the tracker: https://zandronum.com/tracker/view.php?id=2073

It appears that in AActor::SetState, the player's overridden skin (e.g. a weapon's preferred skin or a skin set from ACS) would still change the sprite of an actor inheriting from PlayerChunk when it shouldn't.

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