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Fixed: A regression from a codebase update was introduced that caused +TOUCHY...

Ru5tK1ng requested to merge topic/default/touchy-fix into branch/default

Since Zandro doesn't use CF_PREDICTING and the player colliding into a touchy monster is never NULL, the touchy code would never execute. I added a check to see if the player is running into a non-player actor so that the touchy code would run.

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