The first argument of GAMEEVENT_ACTOR_SPAWNED is now true for any actors spawned by RandomSpawners that were spawned when the level loaded.
In response to the suggestion in this ticket: https://zandronum.com/tracker/view.php?id=4103, arg1
of GAMEEVENT_ACTOR_SPAWNED
is now true for any actors spawned by a RandomSpawner
that was spawned when the level loaded.