Maps that have team spawns but no deathmatch spawns should load and spawn the...
Just as the title states. If you run Team DM/LMS/Possession on a map that has team starts but no deathmatch starts, the game will still spawn in the player on a random team spot. If the players join in, they'll be placed randomly not according to their team which is the same behavior that would occur if there were deathmatch starts. 'sv_useteamstartsindm' being true still works as usual and places joining or respawning players on the correct team spawn.