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Changed the color of the "SPKRA0" sprite to orange and made it low-res to fit...

Adam Kaminski requested to merge topic/default/speaker-icon-update into branch/default

This replaces the voice chat's speaker icon(s), from salmon-coloured to orange a la GoldSrc engine, and making it low-res so that it fits better with Doom's aesthetics. I wasn't too happy with the hi-res version that originates from (G)ZDoom that had to be scaled down and offset via TEXTURES to make it fit. Here are the before and after images respectively:

VC_Icon_Old

VC_Icon_New

Note that this modifies the SPKRA0 sprite that comes from (G)ZDoom. This sprite isn't used for anything, and AFAIK isn't used in GZDoom nowadays either, but I still added a history entry to mention that it has been changed.

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