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Zandronum Stable
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Created date
The "SetCurrentGameMode" ACS function doesn't print the current level's name anymore when the game mode changes successfully.
!117
· created
Apr 30, 2024
by
Adam Kaminski
refactor / improvement
0
updated
Apr 30, 2024
The "maplist" CCMD now displays entries that can't be entered (i.e. too little or too many players) in darker text colors.
!116
· created
Apr 29, 2024
by
Adam Kaminski
refactor / improvement
1
updated
Apr 30, 2024
Draft: Fixed: Fraglimit changes wouldn't end the match properly if a player had more...
!109
· created
Apr 17, 2024
by
Ru5tK1ng
bug
6
updated
Apr 30, 2024
Add A_ClientsideACSExecute
!107
· created
Apr 15, 2024
by
StrikerTheHedgefox
new feature
23
updated
May 01, 2024
Draft: Fixed: Unloading Clientside scripts would crash out the clients online (addresses 2147).
!99
· created
Apr 10, 2024
by
Ru5tK1ng
bug
critical / crash
3
updated
Apr 14, 2024
RandomSpawners can now pass down flags given to them from ACS.
!96
· created
Apr 09, 2024
by
StrikerTheHedgefox
1
4
updated
Apr 21, 2024
Fix RGF_MISSILES not giving to missiles unless they had NOBLOCKMAP removed. (Alt version)
!76
· created
Mar 22, 2024
by
StrikerTheHedgefox
12
updated
Apr 30, 2024
Draft: Fixed: Max bonus amounts for health and armor weren't being sync'd between map...
!56
· created
Mar 14, 2024
by
Ru5tK1ng
bug
15
updated
Apr 30, 2024