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Updated date
Fixed: if the wrong password was used to log into RCON through the menu, and then the correct password was sent through the console, the server setup menu suddenly popped up again despite being closed.
!52
· created
Mar 11, 2024
by
Adam Kaminski
bug
Merged
Approved
updated
Mar 16, 2024
Fixed: rows on the scoreboard would be drawn incorrectly on the intermission screen after a player spectated or left the game.
!49
· created
Mar 10, 2024
by
Adam Kaminski
bug
Merged
updated
Mar 10, 2024
Fixed: a player's time and death count didn't reset on the client's end upon resetting the map in online games.
!48
· created
Mar 10, 2024
by
Adam Kaminski
bug
Merged
Approved
updated
Mar 10, 2024
Fixed: Friendly monsters could still be killed by splash damage even with...
!46
· created
Mar 09, 2024
by
Ru5tK1ng
bug
Merged
Approved
updated
Mar 10, 2024
Fixed: A_LookEx did not account for the +LOOKALLAROUND flag (addresses 3886).
!34
· created
Feb 28, 2024
by
Ru5tK1ng
bug
Merged
7
Approved
updated
Mar 10, 2024
Fixed: A_SkullPop would keep the old body as the activator of the player's...
!30
· created
Feb 25, 2024
by
Ru5tK1ng
bug
refactor / improvement
Merged
15
Approved
updated
Mar 10, 2024
Fixed: a spectator could still kill themselves if they committed suicide in the same tick as when they spectated.
!44
· created
Mar 07, 2024
by
Adam Kaminski
bug
Merged
updated
Mar 07, 2024
Fixed: the SendToCommunicator special didn't stop the previous sound when online.
!41
· created
Mar 04, 2024
by
Sean Baggaley
bug
Merged
Approved
updated
Mar 05, 2024
Fixed: ArcOfDeath did not lock onto targets on the clients end (addresses 723).
!32
· created
Feb 25, 2024
by
Ru5tK1ng
bug
Merged
17
Approved
updated
Mar 03, 2024
Fixed: the server would freeze after running for long enough due to an integer overflow in SERVER_Tick, and some cleanup
!36
· created
Mar 01, 2024
by
Adam Kaminski
bug
refactor / improvement
Merged
8
updated
Mar 03, 2024
Fixed: Floatbob items would be out of position if they were on a 3DFloor when a map reset occurred.
!39
· created
Mar 03, 2024
by
Ru5tK1ng
bug
Merged
Approved
updated
Mar 03, 2024
More flechette fixes
!23
· created
Feb 11, 2024
by
Ru5tK1ng
bug
Merged
4
Approved
updated
Feb 19, 2024
Fixed: Enter scripts would stack repeatedly in hubs each time a map was visted...
!26
· created
Feb 16, 2024
by
Ru5tK1ng
bug
Merged
10
updated
Feb 18, 2024
Fixed: ShareKeys was not working properly with dehacked keys, with puzzle...
!19
· created
Feb 01, 2024
by
Ru5tK1ng
bug
Merged
16
updated
Feb 18, 2024
Fixed: P_CheckMissileSpawn would instruct clients to explode a missile they...
!17
· created
Jan 30, 2024
by
Ru5tK1ng
bug
Merged
10
Approved
updated
Feb 11, 2024
Fixed: Clients tried to destroy pillars twice which would cause out of sequence...
!21
· created
Feb 05, 2024
by
Ru5tK1ng
bug
Merged
Approved
updated
Feb 11, 2024
Fixed: Porkalator and Morph Ovum couldn't spawn bloodsplatter actors online (addresses 3007).
!20
· created
Feb 05, 2024
by
Ru5tK1ng
bug
Merged
updated
Feb 11, 2024
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